Centered Breath Monk


====== Created Using Wizards of the Coast D&D Character Builder ====== Gilgamesh, level 6 Githzerai, Monk Build: Centered Breath Monk Monastic Tradition: Centered Breath Versatile Expertise: Versatile Expertise (Light Blade) Versatile Expertise: Versatile Expertise (Ki Focuses) Background: Silent Hunter (Silent Hunter Benefit)

FINAL ABILITY SCORES Str 12, Con 12, Dex 19, Int 10, Wis 19, Cha 8.

STARTING ABILITY SCORES Str 12, Con 12, Dex 16, Int 10, Wis 16, Cha 8.

AC: 22 Fort: 17 Reflex: 19 Will: 19 HP: 49 Surges: 8 Surge Value: 12

TRAINED SKILLS Acrobatics +14, Athletics +11, Perception +13, Stealth +13

UNTRAINED SKILLS Arcana +3, Bluff +2, Diplomacy +2, Dungeoneering +7, Endurance +4, Heal +7, History +3, Insight +7, Intimidate +2, Nature +7, Religion +3, Streetwise +2, Thievery +7

FEATS Level 1: Quick Draw Level 2: Versatile Expertise Level 4: Melee Training (Wisdom) Level 6: Unarmored Agility

POWERS Monk at-will 1: Five Storms Monk at-will 1: Dancing Cobra Monk encounter 1: Drunken Monkey Monk daily 1: Spinning Leopard Maneuver Monk utility 2: Supreme Flurry Monk encounter 3: Enduring Champion Monk daily 5: Whirling Mantis Step Monk utility 6: Centered Defense

ITEMS Monk Unarmed Strike, Cloth Armor (Basic Clothing), Ki Focus, Adventurer’s Kit, Climber’s Kit, Footpads, Crowbar, Grappling Hook, Thieves’ Tools, Shuriken (10), Elusive Action Ki Focus +2 ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======


Gilgamesh was raised in a rather peaceful monastery. Given the name of a great philosopher in history, he spent his entire childhood learning the ideals of self-perfection. The monastery’s teachings shunned all but a few weapons, and those it didn’t shun were considered an extension of one’s ki (such as shuriken).

When Gilgamesh was twenty, the region surrounding the monastery was invaded by a legion of troops led by an elemental dragon lord. The meager troops of the fiefdom in which the monastery resided were woefully inadequate, so the monks of the monastery decided to step in on the fiefdom’s behalf. There were only seven of them, though. They spent some time shoring up the defenses of the area before the elemental’s army arrived. When it did, Gilgamesh and the other monks triggered an ambush, taking the army by surprise. A good number of elemental soldiers died, and no monks were lost, but the battle was not complete. Once the ambush was realized, the elemental soldiers pulled back to their stronghold to regroup, and a day later, a full assault on the fiefdom was launched. Knowing that a simple ambush would not work, the monks got the fiefdom’s troops ready to go, and waited for the incoming soldiers.

The soldiers came in waves, and for 12 hours the monks, with the help of their loyal troops, were able to hold them off. But they were weary, and in the night, two of the monks were killed in combat. The monks knew they needed to go after the general, so Gilgamesh led a strike team including two of the other monks to take the enemy leader out. Only he survived the trip to the general’s tent. Gilgamesh and the general fought for over an hour, with the elemental’s troops sitting aside as ordered. Gilgamesh mis-stepped, though, and the elemental general impaled him with a spear. But Gilgamesh grabbed the general, without taking the spear out of his gut, and broke his neck. Then he died. But the general’s armies surrendered, so the day was won.

He was woken from death by Mars, the patron of Battles, now one of his chosen among the Sidereals.


Gilgamesh has few political and spiritual ties, and prefers to stay that way. He feels that the best way to keep a society stable is to maintain the balance between the forces that seek to change things to provide an advantage to themselves. Remaining unaffiliated allows him to do what is necessary to maintain that balance. Though frustrated by his forced affiliation with the Sidereals, he views this as a means to an end. Though the Sidereals are well entrenched in their own goals, their viewpoints are not so radical that they are unacceptable to Gilgamesh.

Gilgamesh also seeks an inner balance. The teachings of his monastery say that the way to achieve such an enlightenment is through personal improvement. Gilgamesh’s impetuous nature believes that this lies in constant competition with those that would be deemed his better. Whether this is true or not he has yet to discover.

Impressions of his colleagues

As a whole

Gilgamesh is not really sure why he was chosen to be part of this group. The other members of this group are members of the various factions amongst the Sidereals, and have mystical powers. He, on the other hand, just has the strength of his martial arts teachings, and he doesn’t see anything mystical about them whatsoever. A person’s chi comes from within. The ability to read minds is somewhat bizarre. He, of course, fails to make the connection to chi and psionics.

He does have something of a chip on his shoulder because of all this, with a need to prove that a balance of the strength of both mind and body is superior to just strength of one or the other.


Gilgamesh sees Ishtar as a very straightforward individual, out for the moment. How she goes about it, though, is somewhat enigmatic. By focusing purely on strength of mind, she achieves strength of body. According to Gilgamesh’s teachings, it shouldn’t be possible.


The man-crystal, Gilgamesh sees Esprit of the purest example of what can be achieved through focusing all one’s efforts on the mind. Gilgamesh sees the manifestation in crystalline form as a bi-product of that focus, and almost pities Esprit’s complete lack of balance.


Gilgamesh sees Andolan as the most balanced out of his colleagues. However, he goes about things all wrong. He relies on large metal and wooden shielding for protection, when that protection could come from within. He draws on the pain of others and feeds it back to his enemies, which might be a hint of something darker within.


Shepherds of Fate AlphaAnt